A bug tracker for game studios capturing gameplay-affecting bugs, visual glitches, performance regressions, and balance issues. Triage with an AI agent that tags bugs by affected gameplay system in Taskade.
What's Included
- Bug Intake with Video: Repro steps with playthrough video upload — upload an MP4 of the bug happening
- Gameplay-System Tagging: Mind Map view of bugs grouped by affected system (combat, physics, AI, networking, UI)
- Sprint-Aligned Triage Board: Bugs flow into the current sprint or get scheduled for future sprints based on severity and target ship date
- System Tagging Agent: AI agent reads bug reports + watches video clips and tags by affected gameplay system, then routes to the right discipline (engineering, design, art, sound)
- Build-Linkage: Each bug links to the game build (engine version, asset bundle hash) where it was reproduced
Why This Template Wins
- Video-first triage: Designers and producers can watch the bug happen instead of decoding written repro steps — saves hours of "I can't reproduce" loops
- System-tagged from day one: The System Tagging Agent routes bugs to the right discipline so the engineer fixes physics bugs and the designer fixes balance bugs — no more cross-discipline confusion
- Sprint-ready: Bugs auto-schedule into sprints based on severity and ship date — producers see exactly what's leaving the build before launch
How to Use
- Clone this template into your Taskade workspace
- Customize gameplay systems for your game (your specific engine, mechanics, content pipeline)
- Connect Discord, Slack, or Perforce so QA reports flow in directly
- Train the System Tagging Agent on your gameplay vocabulary and system boundaries
- Set up automation triggers for blocker escalation and end-of-sprint bug burndown reports
FAQ
Does this work for indie teams of 3-5?
Yes. Skip discipline routing if everyone wears multiple hats — the bug tracker still gives you sprint-ready triage and video-first repro. The System Tagging Agent helps even small teams see patterns ("we have a lot of physics bugs lately").
Can this replace Jira for game development?
For most studios under 100, yes. The bug tracker covers triage, sprint scheduling, and build linkage — Jira's traditional strengths. The system-tagging AI agent and video intake are gains over Jira. Larger AAA studios with deep Jira integrations may keep both.
Does the Tagging Agent really watch video?
Yes — the agent transcribes audio + analyzes visual content from playthrough videos to identify the gameplay system involved. Combined with the written repro, it tags bugs more accurately than text-only triage.
CTA
Try this template free in Taskade. For agent training, see /learn/agents/custom-agents. To generate a custom tracker for your game, try the AI Bug Tracker Generator. Browse game dev apps in the Community Gallery.
